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Seems like a great base to expand on, it's already very fun as is.

A way to see what each units stats and abilities are before you pick them and without having to worry about time would be great, so you don't have to play a run with each unit to really know how they work.

An active pause could be interesting too, to let you plan out combos or time abilities more easily.

Great prototype overall

I would LOVE to hear your comments, they are the sole reason for release.

With your feedback this concept can be expanded into something more elaborate.

Thanks!